package service import ( "crypto/rand" "encoding/base64" "spend-sparrow/internal/log" "spend-sparrow/internal/types" "github.com/google/uuid" ) type Random interface { Bytes(size int) ([]byte, error) String(size int) (string, error) UUID() (uuid.UUID, error) } type RandomImpl struct { } func NewRandom() *RandomImpl { return &RandomImpl{} } func (r *RandomImpl) Bytes(size int) ([]byte, error) { b := make([]byte, 32) _, err := rand.Read(b) if err != nil { log.Error("Error generating random bytes: %v", err) return []byte{}, types.ErrInternal } return b, nil } func (r *RandomImpl) String(size int) (string, error) { bytes, err := r.Bytes(size) if err != nil { log.Error("Error generating random string: %v", err) return "", types.ErrInternal } return base64.StdEncoding.EncodeToString(bytes), nil } func (r *RandomImpl) UUID() (uuid.UUID, error) { id, err := uuid.NewRandom() if err != nil { log.Error("Error generating random UUID: %v", err) return uuid.Nil, types.ErrInternal } return id, nil }