Files
minesweeper-coop/CoopSweeper/Program.cs
2018-05-25 10:47:19 +02:00

98 lines
3.6 KiB
C#

using CoopSweeper.GameTypes;
using System;
using System.Text;
namespace CoopSweeper
{
class Program
{
static void Main(string[] args)
{
var game = new Game();
var cursorPosX = 0;
var cursorPosY = 0;
ConsoleKey key = (ConsoleKey)(-1);
do
{
switch(key)
{
case ConsoleKey.UpArrow:
cursorPosY--; break;
case ConsoleKey.DownArrow:
cursorPosY++; break;
case ConsoleKey.LeftArrow:
cursorPosX--; break;
case ConsoleKey.RightArrow:
cursorPosX++; break;
}
game.GenerateGame(15, 10, 15);
DrawBorder(2, 2, game.Map.GetLength(0) + 2, game.Map.GetLength(1) + 2);
DrawMap(3, 3, game.Map, cursorPosX, cursorPosY);
} while ((key = Console.ReadKey().Key) != ConsoleKey.Escape);
}
private static void DrawChar(IField f, bool isCursor)
{
var oldBg = Console.BackgroundColor;
var oldFg = Console.ForegroundColor;
if(isCursor)
{
var c = Console.ForegroundColor;
Console.ForegroundColor = Console.BackgroundColor;
Console.BackgroundColor = c;
}
Console.Write(f.ToChar());
if (isCursor)
{
var c = Console.ForegroundColor;
Console.ForegroundColor = Console.BackgroundColor;
Console.BackgroundColor = c;
}
}
private static void DrawMap(int posX, int posY, IField[,] map, int cursorX, int cursorY)
{
var res = new string[map.GetLength(1)];
for (var y = 0; y < map.GetLength(1); y++)
{
Console.SetCursorPosition(posX, posY + y);
for (var x = 0; x < map.GetLength(0); x++)
{
DrawChar(map[x, y], x == cursorX && y == cursorY);
}
}
}
private static void DrawBorder(int posX, int posY, int width, int height)
{
Console.SetCursorPosition(posX, posY);
var linebuilder = new StringBuilder();
linebuilder.Append("╔");
for (var x = 0; x < width - 2; x++)
linebuilder.Append("═");
linebuilder.Append("╗");
Console.Write(linebuilder);
for (var y = 1; y < height - 1; y++)
{
Console.SetCursorPosition(posX, posY + y);
Console.Write("║");
Console.SetCursorPosition(posX + width - 1, posY + y);
Console.Write("║");
}
Console.SetCursorPosition(posX, posY + height - 1);
linebuilder = new StringBuilder();
linebuilder.Append("╚");
for (var x = 0; x < width - 2; x++)
linebuilder.Append("═");
linebuilder.Append("╝");
Console.Write(linebuilder);
// ┌──┬──┐ ╔══╦══╗ ╒══╤══╕ ╓──╥──╖
// │ │ │ ║ ║ ║ │ │ │ ║ ║ ║
// ├──┼──┤ ╠══╬══╣ ╞══╪══╡ ╟──╫──╢
// │ │ │ ║ ║ ║ │ │ │ ║ ║ ║
// └──┴──┘ ╚══╩══╝ ╘══╧══╛ ╙──╨──╜
}
}
}