implemented sorrounding bombs
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@@ -10,6 +10,7 @@ namespace CoopSweeper.GameTypes
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public Field()
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{
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State = FieldState.NONE;
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CheckID = 0;
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}
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public bool ContainsBomb { get; set; }
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@@ -17,6 +18,7 @@ namespace CoopSweeper.GameTypes
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public FieldState State { get; set; }
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public int SurroundingBombs { get; set; }
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public int CheckID { get; set; }
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public char ToChar()
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{
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