add Potree (version 1.8)
This commit is contained in:
@@ -0,0 +1,444 @@
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class Version{
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constructor(version){
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this.version = version;
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let vmLength = (version.indexOf('.') === -1) ? version.length : version.indexOf('.');
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this.versionMajor = parseInt(version.substr(0, vmLength));
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this.versionMinor = parseInt(version.substr(vmLength + 1));
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if (this.versionMinor.length === 0) {
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this.versionMinor = 0;
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}
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}
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newerThan(version){
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let v = new Version(version);
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if (this.versionMajor > v.versionMajor) {
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return true;
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} else if (this.versionMajor === v.versionMajor && this.versionMinor > v.versionMinor) {
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return true;
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} else {
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return false;
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}
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}
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equalOrHigher(version){
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let v = new Version(version);
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if (this.versionMajor > v.versionMajor) {
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return true;
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} else if (this.versionMajor === v.versionMajor && this.versionMinor >= v.versionMinor) {
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return true;
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} else {
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return false;
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}
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}
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upTo(version){
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return !this.newerThan(version);
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}
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}
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/**
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* Some types of possible point attribute data formats
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*
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* @class
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*/
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const PointAttributeTypes = {
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DATA_TYPE_DOUBLE: {ordinal: 0, name: "double", size: 8},
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DATA_TYPE_FLOAT: {ordinal: 1, name: "float", size: 4},
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DATA_TYPE_INT8: {ordinal: 2, name: "int8", size: 1},
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DATA_TYPE_UINT8: {ordinal: 3, name: "uint8", size: 1},
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DATA_TYPE_INT16: {ordinal: 4, name: "int16", size: 2},
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DATA_TYPE_UINT16: {ordinal: 5, name: "uint16", size: 2},
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DATA_TYPE_INT32: {ordinal: 6, name: "int32", size: 4},
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DATA_TYPE_UINT32: {ordinal: 7, name: "uint32", size: 4},
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DATA_TYPE_INT64: {ordinal: 8, name: "int64", size: 8},
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DATA_TYPE_UINT64: {ordinal: 9, name: "uint64", size: 8}
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};
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let i = 0;
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for (let obj in PointAttributeTypes) {
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PointAttributeTypes[i] = PointAttributeTypes[obj];
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i++;
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}
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class PointAttribute{
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constructor(name, type, numElements){
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this.name = name;
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this.type = type;
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this.numElements = numElements;
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this.byteSize = this.numElements * this.type.size;
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this.description = "";
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this.range = [Infinity, -Infinity];
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}
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}
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PointAttribute.POSITION_CARTESIAN = new PointAttribute(
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"POSITION_CARTESIAN", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
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PointAttribute.RGBA_PACKED = new PointAttribute(
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"COLOR_PACKED", PointAttributeTypes.DATA_TYPE_INT8, 4);
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PointAttribute.COLOR_PACKED = PointAttribute.RGBA_PACKED;
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PointAttribute.RGB_PACKED = new PointAttribute(
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"COLOR_PACKED", PointAttributeTypes.DATA_TYPE_INT8, 3);
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PointAttribute.NORMAL_FLOATS = new PointAttribute(
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"NORMAL_FLOATS", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
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PointAttribute.INTENSITY = new PointAttribute(
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"INTENSITY", PointAttributeTypes.DATA_TYPE_UINT16, 1);
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PointAttribute.CLASSIFICATION = new PointAttribute(
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"CLASSIFICATION", PointAttributeTypes.DATA_TYPE_UINT8, 1);
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PointAttribute.NORMAL_SPHEREMAPPED = new PointAttribute(
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"NORMAL_SPHEREMAPPED", PointAttributeTypes.DATA_TYPE_UINT8, 2);
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PointAttribute.NORMAL_OCT16 = new PointAttribute(
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"NORMAL_OCT16", PointAttributeTypes.DATA_TYPE_UINT8, 2);
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PointAttribute.NORMAL = new PointAttribute(
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"NORMAL", PointAttributeTypes.DATA_TYPE_FLOAT, 3);
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PointAttribute.RETURN_NUMBER = new PointAttribute(
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"RETURN_NUMBER", PointAttributeTypes.DATA_TYPE_UINT8, 1);
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PointAttribute.NUMBER_OF_RETURNS = new PointAttribute(
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"NUMBER_OF_RETURNS", PointAttributeTypes.DATA_TYPE_UINT8, 1);
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PointAttribute.SOURCE_ID = new PointAttribute(
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"SOURCE_ID", PointAttributeTypes.DATA_TYPE_UINT16, 1);
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PointAttribute.INDICES = new PointAttribute(
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"INDICES", PointAttributeTypes.DATA_TYPE_UINT32, 1);
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PointAttribute.SPACING = new PointAttribute(
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"SPACING", PointAttributeTypes.DATA_TYPE_FLOAT, 1);
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PointAttribute.GPS_TIME = new PointAttribute(
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"GPS_TIME", PointAttributeTypes.DATA_TYPE_DOUBLE, 1);
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const typedArrayMapping = {
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"int8": Int8Array,
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"int16": Int16Array,
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"int32": Int32Array,
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"int64": Float64Array,
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"uint8": Uint8Array,
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"uint16": Uint16Array,
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"uint32": Uint32Array,
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"uint64": Float64Array,
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"float": Float32Array,
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"double": Float64Array,
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};
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Potree = {};
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onmessage = function (event) {
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performance.mark("binary-decoder-start");
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let buffer = event.data.buffer;
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let pointAttributes = event.data.pointAttributes;
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let numPoints = buffer.byteLength / pointAttributes.byteSize;
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let view = new DataView(buffer);
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let version = new Version(event.data.version);
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let nodeOffset = event.data.offset;
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let scale = event.data.scale;
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let spacing = event.data.spacing;
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let hasChildren = event.data.hasChildren;
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let name = event.data.name;
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let tightBoxMin = [ Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY ];
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let tightBoxMax = [ Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY ];
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let mean = [0, 0, 0];
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let attributeBuffers = {};
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let inOffset = 0;
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for (let pointAttribute of pointAttributes.attributes) {
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if (pointAttribute.name === "POSITION_CARTESIAN") {
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let buff = new ArrayBuffer(numPoints * 4 * 3);
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let positions = new Float32Array(buff);
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for (let j = 0; j < numPoints; j++) {
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let x, y, z;
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if (version.newerThan('1.3')) {
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x = (view.getUint32(inOffset + j * pointAttributes.byteSize + 0, true) * scale);
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y = (view.getUint32(inOffset + j * pointAttributes.byteSize + 4, true) * scale);
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z = (view.getUint32(inOffset + j * pointAttributes.byteSize + 8, true) * scale);
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} else {
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x = view.getFloat32(j * pointAttributes.byteSize + 0, true) + nodeOffset[0];
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y = view.getFloat32(j * pointAttributes.byteSize + 4, true) + nodeOffset[1];
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z = view.getFloat32(j * pointAttributes.byteSize + 8, true) + nodeOffset[2];
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}
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positions[3 * j + 0] = x;
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positions[3 * j + 1] = y;
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positions[3 * j + 2] = z;
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mean[0] += x / numPoints;
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mean[1] += y / numPoints;
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mean[2] += z / numPoints;
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tightBoxMin[0] = Math.min(tightBoxMin[0], x);
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tightBoxMin[1] = Math.min(tightBoxMin[1], y);
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tightBoxMin[2] = Math.min(tightBoxMin[2], z);
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tightBoxMax[0] = Math.max(tightBoxMax[0], x);
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tightBoxMax[1] = Math.max(tightBoxMax[1], y);
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tightBoxMax[2] = Math.max(tightBoxMax[2], z);
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}
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attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute };
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} else if (pointAttribute.name === "rgba") {
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let buff = new ArrayBuffer(numPoints * 4);
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let colors = new Uint8Array(buff);
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for (let j = 0; j < numPoints; j++) {
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colors[4 * j + 0] = view.getUint8(inOffset + j * pointAttributes.byteSize + 0);
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colors[4 * j + 1] = view.getUint8(inOffset + j * pointAttributes.byteSize + 1);
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colors[4 * j + 2] = view.getUint8(inOffset + j * pointAttributes.byteSize + 2);
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}
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attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute };
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} else if (pointAttribute.name === "NORMAL_SPHEREMAPPED") {
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let buff = new ArrayBuffer(numPoints * 4 * 3);
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let normals = new Float32Array(buff);
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for (let j = 0; j < numPoints; j++) {
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let bx = view.getUint8(inOffset + j * pointAttributes.byteSize + 0);
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let by = view.getUint8(inOffset + j * pointAttributes.byteSize + 1);
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let ex = bx / 255;
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let ey = by / 255;
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let nx = ex * 2 - 1;
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let ny = ey * 2 - 1;
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let nz = 1;
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let nw = -1;
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let l = (nx * (-nx)) + (ny * (-ny)) + (nz * (-nw));
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nz = l;
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nx = nx * Math.sqrt(l);
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ny = ny * Math.sqrt(l);
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nx = nx * 2;
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ny = ny * 2;
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nz = nz * 2 - 1;
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normals[3 * j + 0] = nx;
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normals[3 * j + 1] = ny;
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normals[3 * j + 2] = nz;
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}
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attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute };
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} else if (pointAttribute.name === "NORMAL_OCT16") {
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let buff = new ArrayBuffer(numPoints * 4 * 3);
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let normals = new Float32Array(buff);
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for (let j = 0; j < numPoints; j++) {
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let bx = view.getUint8(inOffset + j * pointAttributes.byteSize + 0);
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let by = view.getUint8(inOffset + j * pointAttributes.byteSize + 1);
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let u = (bx / 255) * 2 - 1;
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let v = (by / 255) * 2 - 1;
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let z = 1 - Math.abs(u) - Math.abs(v);
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let x = 0;
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let y = 0;
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if (z >= 0) {
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x = u;
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y = v;
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} else {
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x = -(v / Math.sign(v) - 1) / Math.sign(u);
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y = -(u / Math.sign(u) - 1) / Math.sign(v);
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}
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let length = Math.sqrt(x * x + y * y + z * z);
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x = x / length;
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y = y / length;
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z = z / length;
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normals[3 * j + 0] = x;
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normals[3 * j + 1] = y;
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normals[3 * j + 2] = z;
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}
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attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute };
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} else if (pointAttribute.name === "NORMAL") {
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let buff = new ArrayBuffer(numPoints * 4 * 3);
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let normals = new Float32Array(buff);
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for (let j = 0; j < numPoints; j++) {
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let x = view.getFloat32(inOffset + j * pointAttributes.byteSize + 0, true);
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let y = view.getFloat32(inOffset + j * pointAttributes.byteSize + 4, true);
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let z = view.getFloat32(inOffset + j * pointAttributes.byteSize + 8, true);
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normals[3 * j + 0] = x;
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normals[3 * j + 1] = y;
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normals[3 * j + 2] = z;
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}
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attributeBuffers[pointAttribute.name] = { buffer: buff, attribute: pointAttribute };
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} else {
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let buff = new ArrayBuffer(numPoints * 4);
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let f32 = new Float32Array(buff);
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let TypedArray = typedArrayMapping[pointAttribute.type.name];
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preciseBuffer = new TypedArray(numPoints);
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let [min, max] = [Infinity, -Infinity];
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let [offset, scale] = [0, 1];
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const getterMap = {
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"int8": view.getInt8,
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"int16": view.getInt16,
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"int32": view.getInt32,
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"int64": view.getInt64,
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"uint8": view.getUint8,
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"uint16": view.getUint16,
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"uint32": view.getUint32,
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"uint64": view.getUint64,
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"float": view.getFloat32,
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"double": view.getFloat64,
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};
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const getter = getterMap[pointAttribute.type.name].bind(view);
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// compute offset and scale to pack larger types into 32 bit floats
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if(pointAttribute.type.size > 4){
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for(let j = 0; j < numPoints; j++){
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let value = getter(inOffset + j * pointAttributes.byteSize, true);
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if(!Number.isNaN(value)){
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min = Math.min(min, value);
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max = Math.max(max, value);
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}
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}
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if(pointAttribute.initialRange != null){
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offset = pointAttribute.initialRange[0];
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scale = 1 / (pointAttribute.initialRange[1] - pointAttribute.initialRange[0]);
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}else {
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offset = min;
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scale = 1 / (max - min);
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}
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}
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for(let j = 0; j < numPoints; j++){
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let value = getter(inOffset + j * pointAttributes.byteSize, true);
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if(!Number.isNaN(value)){
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min = Math.min(min, value);
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max = Math.max(max, value);
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}
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f32[j] = (value - offset) * scale;
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preciseBuffer[j] = value;
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}
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pointAttribute.range = [min, max];
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attributeBuffers[pointAttribute.name] = {
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buffer: buff,
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preciseBuffer: preciseBuffer,
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attribute: pointAttribute,
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offset: offset,
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scale: scale,
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};
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}
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inOffset += pointAttribute.byteSize;
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}
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{ // add indices
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let buff = new ArrayBuffer(numPoints * 4);
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let indices = new Uint32Array(buff);
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for (let i = 0; i < numPoints; i++) {
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indices[i] = i;
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}
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attributeBuffers["INDICES"] = { buffer: buff, attribute: PointAttribute.INDICES };
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}
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{ // handle attribute vectors
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let vectors = pointAttributes.vectors;
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for(let vector of vectors){
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let {name, attributes} = vector;
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let numVectorElements = attributes.length;
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let buffer = new ArrayBuffer(numVectorElements * numPoints * 4);
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let f32 = new Float32Array(buffer);
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let iElement = 0;
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for(let sourceName of attributes){
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let sourceBuffer = attributeBuffers[sourceName];
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let {offset, scale} = sourceBuffer;
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let view = new DataView(sourceBuffer.buffer);
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const getter = view.getFloat32.bind(view);
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for(let j = 0; j < numPoints; j++){
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let value = getter(j * 4, true);
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f32[j * numVectorElements + iElement] = (value / scale) + offset;
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}
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iElement++;
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}
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let vecAttribute = new PointAttribute(name, PointAttributeTypes.DATA_TYPE_FLOAT, 3);
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attributeBuffers[name] = {
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buffer: buffer,
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attribute: vecAttribute,
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};
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}
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}
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performance.mark("binary-decoder-end");
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// { // print timings
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// //performance.measure("spacing", "spacing-start", "spacing-end");
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// performance.measure("binary-decoder", "binary-decoder-start", "binary-decoder-end");
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// let measure = performance.getEntriesByType("measure")[0];
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// let dpp = 1000 * measure.duration / numPoints;
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// let pps = parseInt(numPoints / (measure.duration / 1000));
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// let debugMessage = `${measure.duration.toFixed(3)} ms, ${numPoints} points, ${pps.toLocaleString()} points/sec`;
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// console.log(debugMessage);
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// }
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performance.clearMarks();
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performance.clearMeasures();
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let message = {
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buffer: buffer,
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mean: mean,
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attributeBuffers: attributeBuffers,
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tightBoundingBox: { min: tightBoxMin, max: tightBoxMax },
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};
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let transferables = [];
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for (let property in message.attributeBuffers) {
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transferables.push(message.attributeBuffers[property].buffer);
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}
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transferables.push(buffer);
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postMessage(message, transferables);
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};
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